We’ve acquired Video Game Insights (VGI)!
During the second quarter of 2024, the top 5 Hidden Objects games on the Android platform in Spain demonstrated varied performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at each app's performance, based on data from Sensor Tower.
Hidden Objects - The Journey from SayGames Ltd saw a steady download trend, peaking at approximately 14K in the week of April 29. Revenue for this game showed fluctuations, with a peak of $120 in the second week of April and a low of $19 in the last week of May. Weekly active users increased significantly from 31K at the beginning of April to a peak of 43.5K in early June, before slightly declining to around 37.5K by the end of the quarter.
Find It Out - Hidden Object by Guru Puzzle Game experienced a decline in downloads, starting from 10.2K in early April and dropping to around 3.6K by the end of June. Revenue showed a downward trend as well, with the highest amount recorded at $366 in the first week of April, decreasing to $137 by the end of June. However, weekly active users remained relatively stable, fluctuating around 106K to 113K throughout the quarter.
Find N Seek: Spy Hidden Object from Joymaster Puzzle Game Studio saw a significant increase in downloads, starting at 3.4K in early April and peaking at 8.9K in early June before settling at 5.3K by the end of the quarter. The game did not record any revenue. Weekly active users showed a positive trend, increasing from 10.6K at the beginning of April to a high of 21.2K by mid-June, then slightly decreasing to 17.8K by the end of the quarter.
Find Differences Search & Spot by Yolo Game Studio - Art Puzzles maintained a consistent download rate, peaking at 4.3K in mid-May. Revenue remained minimal, with a brief peak of $13 in the first week of May. Weekly active users showed steady growth, starting from 14K in early April and reaching a peak of 16.2K in early June, before a slight decline to 15.5K by the end of June.
Hidden Folks: Scavenger Hunt from LifePulse Puzzle Game Studio saw a decrease in downloads, starting at 4.9K in early April and dropping to 1.6K by the end of June. The game did not record any revenue. Weekly active users showed a downward trend, starting at 17.2K in early April and decreasing to 14.3K by the end of June.
For more detailed insights and data, visit Sensor Tower.