State of AI Apps Report 2025 is Live!
In the fourth quarter of 2020, France saw notable activity in the io games category, with five leading apps displaying varied trends in user engagement and financial performance.
Paper.io 2, published by Voodoo, showed a significant increase in revenue from 50 thousand in late September to 116 thousand by the end of December. Downloads peaked at around 57 thousand in the third week of December, while weekly active users hit a high of 129 thousand in the same period, indicating a strong finish to the year.
The quiz-based Trivia.io by 8SEC also experienced fluctuations, with revenue starting at 49 thousand and ending at 44 thousand. Downloads saw a spike of 52 thousand in early October, but the weekly active users showed the most growth, rising from 63 thousand to 77 thousand by year-end.
Lowtech Studios' slither.io maintained a steady revenue, concluding the quarter with 67 thousand. The game's downloads showed an upward trend, ending at 28 thousand, and weekly active users increased significantly from 141 thousand to 165 thousand.
AI Games FZ's Do Not Fall .io had a relatively small revenue, which was not reported for two weeks in November, but finished the quarter with 6 thousand. The app's downloads saw a high of 39 thousand at the start of the quarter, with weekly active users peaking at 49 thousand towards the end.
Lastly, Voodoo's Crowd City saw a rise in revenue from 75 thousand to 77 thousand, with downloads reaching a high of 28 thousand in the last week of December. The game's weekly active users also saw an impressive growth, from 123 thousand to 187 thousand in the same period.
Overall, the top 5 io games in France experienced a mix of ups and downs, with some showing strong growth in active users and others in revenue. For more detailed insights and data on the performance of these games, Sensor Tower's comprehensive analytics platform is the go-to source.