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AI Insights · Timothy · April 2021

Top 5 MOBA Apps on Android in the UK - Q1 2021 Performance Review

A glance at the Q1 2021 performance of top MOBA apps on Android in the UK reveals trends in downloads, revenue, and user engagement. Data from Sensor Tower offers a snapshot of this dynamic mobile gaming segment.

Top 5 MOBA Apps on Android in the UK - Q1 2021 Performance Review

The State of MOBA Apps in the UK: Q1 2021

The first quarter of 2021 has been an interesting period for the top Multiplayer Online Battle Arena (MOBA) applications on the Android platform in the United Kingdom. Data provided by Sensor Tower gives us a clear view of how these games have fared in terms of downloads, revenue, and weekly active users.

Starting with Brawl Stars, the Supercell-published game, which debuted in 2018, saw a consistent number of downloads throughout the quarter, averaging around 6K per week. The weekly active users peaked at 164K in mid-March, showing a robust user base. Revenue for Brawl Stars followed a somewhat fluctuating pattern, with a notable peak of nearly $49K in early February.

Another major player, League of Legends: Wild Rift by Riot Games, Inc, experienced a sharp decrease in weekly downloads from 15K at the end of December to 2.5K at the end of March. Active users also saw a decline, starting at around 32K and ending the quarter with 14K. The game's revenue peaked at $14.7K in mid-January but generally trended downwards, ending the quarter on a high note with $15.5K in the last week of March.

Moonton's Mobile Legends: Bang Bang, released in 2016, maintained a steady download rate with around 2K to 3K per week. The weekly active users showed a slight downward trend, starting at 30K and ending at 25K. The revenue, however, had a significant jump to $40K in the last week of March.

Kabam Games, Inc.'s MARVEL Realm of Champions showed a dramatic drop in downloads from 18K at the end of December to under 1K by the end of March. The weekly active users for the game followed a similar trend, plummeting from 22K to just above 2.5K. Revenue figures were modest, with the highest point reaching just over $3K at the end of December.

Lastly, Tanks a Lot - 3v3 Battle Arena by Highcore Labs LLC, saw a varied number of downloads, peaking at nearly 2.1K in mid-March. The weekly active users showed significant growth, jumping from 1.8K to 5.5K in mid-March, before settling down to 3.3K by the end of the quarter. Revenue for the game saw some fluctuations but experienced a peak in the last week of March with approximately $2.2K.

For additional insights and a deeper dive into the data, Sensor Tower provides detailed analytics and trends for these and other mobile applications.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021