2026 State of Mobile is Live!
The first quarter of 2021 has seen significant activity in the Real-Time Strategy (RTS) app category in Brazil. Sensor Tower's data provides an in-depth look at the performance of the top 5 RTS applications across both iOS and Android platforms.
Starting with Supercell's popular title, Clash Royale showed fluctuating revenues with a peak of almost $95K in the first week of January, followed by a gradual decrease to around $26K towards the end of March. Downloads remained strong, with the game securing over 90K downloads weekly, peaking at 100K in early February. Weekly active users hovered around 6M, with a noticeable dip to 5.5M in late March before rebounding.
Stick War: Legacy experienced modest revenues, with the highest being nearly $1K at the start of February. Downloads for the game showed a consistent range between 30K to 50K per week, and the weekly active users reflected a slight decline from 159K to around 128K by the end of the quarter.
Revenue for Art of War: Legions saw its ups and downs, starting at around $15K and dipping to approximately $9K in late March. The game's downloads were most robust in mid-February with over 60K, but there was a decline to 15K by the end of March. Active users peaked at 369K in late February and then decreased to 227K.
For Stick Clash, revenue was not a highlight, but downloads saw a significant spike of over 100K in the week of February 22nd. Weekly active users showed a similar trend with a peak of 143K in early March before falling to around 29K by the quarter's end.
Lastly, Draw Army! showed relatively low revenue figures, with a notable increase to $77 in the week of February 22nd. Downloads were consistent, with the app seeing between 14K to 20K downloads weekly. The weekly active users for the app showed a gradual increase from 26K in late December to over 25K by the end of March.
For more detailed insights and analysis on app performance, Sensor Tower provides comprehensive data and analytics on the mobile app ecosystem.