2026 State of Mobile is Live!
Throughout the second quarter of 2021, the top 5 MOBA games on the Android platform in Bolivia showed varied performance trends in terms of downloads and revenue. Here’s a closer look at each app's performance based on Sensor Tower data.
Mobile Legends: Bang Bang maintained a steady presence in the market. Weekly revenue started at around $4.7K at the end of March and saw a peak of approximately $4.3K in early June before declining towards the end of the quarter. Weekly downloads fluctuated, peaking at 20.6K in mid-May.
Brawl Stars experienced relatively stable weekly revenue, with a high of $1.6K in late June. Downloads were consistent, with a notable peak at 6.6K in mid-June.
League of Legends: Wild Rift saw a significant drop in weekly downloads from 140.3K at the end of March to around 1.1K by the end of June. Weekly revenue also showed a downward trend, starting at $871 and decreasing to around $545.
CL:Champions Legion | 5v5 MOBA had modest performance metrics. Weekly revenue was highest in mid-April at $130 but dropped to negligible amounts by June. Downloads hovered around 700 per week, with slight variations throughout the quarter.
Heroes Evolved demonstrated a notable surge in weekly downloads, reaching over 4.1K by the end of June. Revenue remained low but relatively steady, peaking at $75 in late April and again at $69 at the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.