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AI Insights · Timothy · July 2021

Top 5 Sandbox Games on Android in Sweden for Q2 2021

Explore the performance of the top 5 sandbox games on the Android platform in Sweden during the second quarter of 2021, with insights on downloads, revenue, and active users.

Top 5 Sandbox Games on Android in Sweden for Q2 2021

The second quarter of 2021 saw varying trends among the top 5 sandbox game apps on the Android platform in Sweden. Let's dive into the performance metrics, including weekly downloads, revenue, and active users, for each of these popular titles.

Roblox by Roblox Corporation continued its strong presence in Sweden. Weekly revenue fluctuated between approximately $21K and $28K, peaking at around $25.1K in the week of June 21. Downloads showed some variability, with a noticeable peak of about 3.2K in the same week. Active users remained robust, ranging from 165K to 175K throughout the quarter, with a slight increase towards the end.

Block Craft 3D: Building Game from Wildlife Studios experienced modest revenue, with weekly earnings ranging from $40 to $124, peaking in mid-April. Downloads exhibited a downward trend, starting at around 1.8K and dropping to approximately 1K by the end of June. Active users followed a similar decline, from 16.4K to 13.2K during the quarter.

MOD-MASTER for Minecraft PE by Master for Minecraft saw its revenue gradually increase, reaching a high of about $72 in the week of June 21. Downloads started strong at around 2.3K but decreased to approximately 841 by the end of the quarter. Active users also declined, from 8.7K at the beginning of April to 4.9K by late June.

Dude Theft Wars FPS Open World by Poxel Studios Games had a relatively low revenue, with occasional peaks reaching up to $55. Downloads varied significantly, with a high of about 1.6K in mid-April, but dropped to 321 by the end of June. Active users peaked at around 4.7K in late April before declining to approximately 2.4K.

MultiCraft — Build and Mine! from MultiCraft Studio OÜ showed consistent download numbers, ranging from 687 to 1.2K throughout the quarter. Active users remained relatively stable, fluctuating between 4.6K and 5.7K, with a slight increase towards the end of June.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the sandbox game market in Sweden. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021