2026 State of Mobile is Live!

Throughout the fourth quarter of 2021, the top 5 MMORPG applications on the Android platform in the Czech Republic demonstrated various trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Shakes & Fidget - The RPG by Playa Games saw a significant revenue peak at approximately $93K in the last week of September. However, it experienced a downward trend in October, bottoming out at around $13.8K mid-month before climbing back to $37.6K by the end of December. Weekly downloads for the app fluctuated, starting at around 1K and peaking at 1.6K in the last week of October. Active users remained relatively stable, starting at 18.8K and ending the quarter at 19.7K.
Albion Online from Sandbox Interactive GmbH showed modest revenue figures, peaking at $318 in early November. Downloads saw a consistent decline from 651 in late September to 223 in mid-December, before a slight recovery to 527 in the final week. Active users followed a similar trend, starting at 1.2K and ending the quarter with 1.1K users.
Skylore-fantasy MMORPG by TITULUM had a slow start in Q4 2021 with initial revenue of $4, but saw a peak of $132 in early December. Downloads showed a dramatic increase from single digits to 1.4K in early November, before tapering off to zero by mid-December. Active users reflected this trend, climbing from 699 in early November to a peak of 1.2K mid-month, before declining to 111 by the end of December.
Dino Tamers - Jurassic MMO, published by Foxie Ventures, had a relatively stable revenue pattern with minor peaks, reaching $36 in early November. Downloads grew steadily from 231 in late September to almost 500 by the end of December. Active users also increased, starting at 365 and reaching 588 by the end of the quarter.
Black Desert Mobile from PEARL ABYSS experienced a significant revenue spike to $1.5K in mid-December. Downloads fluctuated, starting at 42 and peaking at 450 in early November, stabilizing around 400 towards the end of December. Active users had noticeable fluctuations, starting at 2.7K, peaking at 4K in late October, and ending the quarter at 2.6K.
These trends highlight the dynamic nature of the MMORPG market in the Czech Republic. For more in-depth insights and data, visit Sensor Tower.