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In the fourth quarter of 2021, the top 5 science games on iOS in Lebanon showcased varied performance metrics. These insights, sourced from Sensor Tower, provide a detailed look at their weekly downloads, revenue, and active users.
Jetpack Joyride by Halfbrick Studios experienced a steady increase in weekly revenue, peaking at around $55 in the final week of December. Weekly downloads fluctuated, starting at 216 in late September and dipping to 1 at the end of November, before recovering to 133 by the end of December. The game also saw a decline in weekly active users from 1.3K in late September to a low of 591 in early December, followed by a rise to 888 in the last week of the year.
Plague Inc. from Ndemic Creations showed varied weekly revenue, peaking at $57 in early November. Downloads were sporadic, with no downloads recorded for several weeks, except for a spike to 32 in late November and 23 in the last week of December. Active users were minimal, with only 22 recorded at the end of November.
Duke Nukem - Manhattan Project by Spawn Studios, Lda, had minimal revenue throughout the quarter, peaking at $4 in late November. There were no downloads or active users recorded for this game during the entire period.
Human Evolution - Idle Clicker from WAZZAPPS GLOBAL LIMITED saw very low revenue, with a maximum of $2 in early October. The game had no downloads for most of the quarter, except for a brief spike to 9 in the week of December 20. There were no active users recorded for this game during the period.
Idle Human by Green Panda Games had negligible revenue, peaking at $2 in mid-October. The game did not record any downloads or active users throughout the quarter.
For more detailed insights and data, visit Sensor Tower.