State of AI Apps Report 2025 is Live!
During the fourth quarter of 2021, the top 5 Match 3 games in Australia showcased varying performance trends in downloads, revenue, and active users. Here is a detailed look at each game's performance based on data from Sensor Tower.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw a significant increase in weekly revenue, peaking at approximately $27K in early November. Weekly downloads experienced a notable increase mid-October, reaching around 13K, while weekly active users peaked at 26.5K in the same period before gradually declining to around 14.4K by the end of December.
Bubble Cash by Papaya Gaming recorded steady weekly downloads, peaking at approximately 5.4K in early November. Weekly active users showed consistent growth, reaching around 10.7K in early December before slightly declining to about 9.6K towards the end of the quarter.
Bubble Shooter Pop! from MobilityWare maintained stable weekly downloads throughout the quarter, with a peak of around 2.9K in late November. Weekly active users increased steadily, peaking at approximately 7.9K in late November before slightly declining to around 5.9K by the end of December.
Bubble Pop! Puzzle Game Legend by BitMango, Inc. experienced relatively stable weekly revenue, peaking at approximately $6K in late October. Weekly downloads fluctuated, reaching a high of around 3K in early December. The game also maintained a consistent number of weekly active users, peaking at approximately 22K in late September.
Bubble Pop Origin! Puzzle Game from Puzzle1Studio,inc. recorded steady weekly revenue, peaking at around $8.5K in late December. Weekly downloads showed minor fluctuations, reaching a peak of about 2.5K in late September. Weekly active users remained relatively stable, peaking at approximately 18.3K in late September.
For more detailed insights and data, visit Sensor Tower.