2026 State of Mobile is Live!
In Q1 2023, the leading character collection games in Denmark displayed diverse trends across downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 games, with data sourced from Sensor Tower.
MONOPOLY GO! by Scopely, Inc. showed a remarkable increase in weekly revenue, starting from around $1.1K in early February and peaking at approximately $17.3K by the end of March. The app's weekly downloads experienced a high of 21K in mid-February but tapered off to about 5K by the end of the quarter. The weekly active users also reflected a fluctuating trend, beginning at 7.3K and rising to 14.2K by the end of March.
Legend of Slime: Idle RPG War from AppQuantum Publishing Ltd saw a consistent increase in weekly revenue, starting at $2.7K in early February and reaching around $10.1K by the end of March. Weekly downloads for the app also saw a significant rise, from 1.9K in early February to 6.9K by mid-March. The weekly active users showed a steady growth from 4.8K in early February to 17.1K by mid-March, before slightly dropping to 15.8K by the end of the quarter.
Top War: Battle Game by River Game HK Limited experienced a steady weekly revenue, fluctuating between $5.6K and $10.7K throughout Q1. However, weekly downloads showed a declining trend, starting from 2.8K in early February and dropping to about 1K by the end of March. The weekly active users followed a similar downward trend, beginning at 15.4K in early February and decreasing to 9.8K by the end of March.
Mob Control by Voodoo showed moderate weekly revenue, peaking at around $1K in late February before stabilizing to approximately $596 by the end of March. The app’s weekly downloads saw a high of 5.6K in mid-February, but decreased to about 2K by the end of the quarter. Weekly active users also saw a significant increase, starting at 8.7K in early February and reaching 10.6K in mid-February, before stabilizing at around 5.9K by the end of March.
Frozen City from Century Games Pte. Ltd. demonstrated a strong performance in weekly revenue, starting at $3.3K in early February and peaking at approximately $8.9K by the end of March. The app’s weekly downloads showed significant growth, beginning at 2.3K in early February and reaching 9.2K by the end of March. Weekly active users also saw a steady increase, from 4.3K in early February to 13.8K by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.