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In the final quarter of 2023, the top Bubble Shooter games on the Android platform in the United States showed diverse performance trends. Here’s a detailed look at the downloads, revenue, and weekly active users for the leading five games in this genre.
Bubble Witch 3 Saga from King had a strong revenue stream, peaking at around $91K in early October before gradually declining to approximately $71K by the end of December. Downloads fluctuated, starting at 3.8K in late September, dipping mid-quarter, and ending the quarter at 2.8K. Weekly active users saw a slight decline overall, from 175K in late September to 152K by the end of December, with some fluctuations in between.
Bubble Shooter: Panda Pop!, published by Jam City, Inc., maintained a steady revenue, starting at $54K and ending at about $58K in the last week of December. Downloads showed a varied pattern, with a peak of 7.1K in early October and a notable low of around 4.2K in late November before rising to 5.2K by the end of the quarter. Weekly active users saw a general decline from 23K to around 20K.
Marble Master by Teewee Games observed an upward trend in revenue, starting at $29K and climbing to over $31K by the end of December. Downloads experienced significant growth early in the quarter, peaking at 23.6K mid-November, before tapering off to about 9.2K by the end of December. Weekly active users increased from 75K to over 90K by the end of the year, despite some mid-quarter fluctuations.
Bubble Pop Origin! Puzzle Game from Puzzle1Studio showed stable revenue trends, maintaining around $25K throughout most of the quarter, with a slight increase to $28K by the end of December. Downloads saw a peak of 13.3K in late November, ending the quarter at 8.3K. Weekly active users had a notable drop from 114K to approximately 105K by the end of December.
Bubble Witch 2 Saga, another title from King, had more modest revenue, starting at $18K and peaking at $21K mid-December before closing the quarter at $19K. Downloads were relatively low, peaking at 2.2K in late October and ending at 1.2K. Weekly active users remained fairly steady around 11K, with a slight dip to 9.7K by the end of December.
These metrics showcase the varying performance of these popular Bubble Shooter games. For more in-depth insights and detailed data, visit Sensor Tower.