2026 State of Mobile is Live!
The fourth quarter of 2023 saw notable performance trends among the top 5 educational games in Poland, as reported by Sensor Tower. Here’s a closer look at how these apps fared in terms of downloads, revenue, and active users.
Buddy.ai: Early Learning Games from MyBuddy.ai experienced a dynamic quarter. Weekly revenue peaked at around $10.6K in mid-November, while downloads reached a high of 14K in the same period. Weekly active users showed an upward trend early in the quarter, peaking at 28.5K before stabilizing around 20.9K by the end of December.
Lingokids - Play and Learn, published by Monkimun Inc, showed a steady increase in revenue, culminating at approximately $3.9K in the last week of December. Downloads saw a peak of 2.7K at the end of October, and weekly active users rose steadily to 6.2K by the end of the quarter.
LogicLike: Kids Learning Games from Massiana saw significant growth in revenue, reaching about $3.7K in mid-December. Downloads peaked at 4.3K in mid-November, while weekly active users showed a consistent increase, reaching up to 7.0K by the end of December.
Funexpected Math for Kids, published by Funexpected LTD, demonstrated a gradual rise in revenue, peaking at $1.5K in early December. Despite modest download numbers, which peaked at 477 in the last week of December, weekly active users remained stable, ending the quarter at 8.8K.
Intellecto Kids Learning Games from IntellectoKids Ltd showed a significant surge in downloads, with a peak of 2.1K in late October. Revenue showed steady growth, reaching $579 in early December. However, weekly active users experienced a decline, stabilizing at around 462 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.