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During the first quarter of 2024, the top 5 architecture games on Android in France showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower reveals interesting trends for each game.
Construction Set from SayGames Ltd saw weekly revenue fluctuate, peaking at around $70 in early January before stabilizing between $17 and $44 in subsequent weeks. Weekly downloads showed an initial drop from approximately 6.8K to 3.5K but recovered to around 5.6K by early March. Active users for the game started at 11.5K, dipped to around 6.3K, and then rose to approximately 9.9K by early March, before ending the quarter at 6.6K.
Idle Construction 3D by Green Panda Games experienced a notable spike in revenue, reaching about $119 in the week of March 11. Downloads fluctuated, starting at 2.6K in early January, peaking at 4.4K in mid-February, and then stabilizing around 3.2K towards the end of the quarter. Active users increased significantly from around 5.6K to 9.4K by mid-February, ending the quarter at approximately 7.7K.
Water Connect Flow from IEC Global Pty Ltd did not generate any revenue throughout the quarter. Downloads started strong at around 4.6K but gradually decreased to 1.2K by the end of March. Despite the decline in downloads, the game maintained a high number of active users, starting at 57K and ending the quarter at around 53.5K, with a peak of 56.4K in mid-March.
Tower Craft - Block Building by CASUAL AZUR GAMES saw a gradual increase in revenue, peaking at approximately $43 in mid-February. Weekly downloads showed growth, starting at 1K and reaching about 2.6K by mid-February, before stabilizing around 1.2K towards the end of March. Active users followed a similar trend, starting at 2K, peaking at 4.3K in mid-February, and ending the quarter at around 2.4K.
Construction Simulator 3 Lite by astragon Entertainment GmbH generated revenue starting mid-February, peaking at approximately $60 in early March. Downloads saw a significant increase from 93 in mid-February to 2.4K by early March, ending the quarter at around 2.2K. Active users mirrored this trend, starting at 63 and rising to about 2.4K by early March, with a slight decline to 2.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.