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The first quarter of 2024 saw significant activity in the casual gaming segment on the Android platform in Poland. Here's an overview of the performance of the top 5 casual games, with data provided by Sensor Tower.
MONOPOLY GO! from Scopely experienced a steady increase in weekly revenue, peaking at approximately $55.9K in mid-March. Weekly downloads, however, showed a declining trend from 64K at the beginning of January to 13.8K by the end of March. Active users also saw a decrease from 143K to 106K over the same period.
We Are Warriors! by Lessmore UG saw weekly revenue rise from $304 at the start of January to about $4K by the end of the month, before stabilizing around $1.5K in late March. Downloads peaked at around 56.6K in the fourth week of January before falling to 3.9K by the end of March. Active users increased significantly early on, from 11.3K to 87.8K, but later settled around 40K.
Royal Match from Dream Games, Ltd. maintained a solid revenue stream, peaking at $64.5K in early March. Downloads showed a downward trend from 26K in early January to about 9.4K by the end of March. Active users remained relatively stable, fluctuating around 200K throughout the quarter.
Braindom: Brain Games Test by Matchingham Games saw modest revenue, peaking at $100 in late January. Downloads fluctuated, with a peak of 27K in mid-January and another surge to 27.4K in mid-March. Active users saw an initial increase from 35.9K to 41.9K in mid-January, stabilizing around 33K by the end of the quarter.
Words of Wonders: Crossword by Fugo Games experienced stable revenue, peaking at $1.3K in early February. Downloads saw some fluctuation, with a peak of 22.2K in the first week of January and another peak of 18.9K in mid-March. Active users remained strong, peaking at 516K in mid-January and ending the quarter at 457K.
For more detailed insights and data, visit Sensor Tower.