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In the first quarter of 2024, the performance of the top 5 MOBA apps on the Android platform in Germany showcased notable trends in downloads, revenue, and active users. Here’s a detailed look at how each app performed during this period, based on data from Sensor Tower.
Brawl Stars from Supercell experienced a substantial increase in weekly revenue, peaking at approximately $1M in the final week of March. Weekly downloads showed an upward trajectory, reaching 65K in the week of March 18, while weekly active users surged from 1.18M to 2.49M throughout the quarter.
Mobile Legends: Bang Bang by Moonton had fluctuating revenue, peaking at around $61K in the last week of March. Downloads saw a significant increase mid-quarter, reaching 6.4K in the week of February 26, while active users remained relatively stable, hovering around 160K.
Pokémon UNITE from The Pokémon Company showed modest revenue gains, peaking at about $6.3K in late February. Downloads hit a high of 4.3K in the same period, and active users showed a noticeable increase, rising from 21K to 23.8K by the end of the quarter.
League of Legends: Wild Rift by Riot Games, Inc saw a peak weekly revenue of $36.6K in January. Downloads fluctuated, peaking at 2.3K in mid-February, while active users showed a slight increase, ending the quarter at approximately 25.8K.
Box Simulator for Brawl Stars from DEHA had a steady increase in downloads, reaching 3K in the final week of March. Active users saw a significant rise, growing from 1.7K to 5.1K over the quarter.
Overall, these top MOBA apps demonstrated varying trends in their performance metrics throughout Q1 2024. For more detailed insights and data, visit Sensor Tower.