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The first quarter of 2024 has seen varying performances among the top MOBA (Multiplayer Online Battle Arena) applications on the Android platform in France. Data from Sensor Tower offers insights into the trends for these competitive games.
Supercell's Brawl Stars has shown a steady increase in weekly revenue, peaking at $416K in the last week of March. Downloads also surged, reaching 58K in mid-March, while weekly active users (WAUs) grew impressively to nearly 2.46M by quarter's end.
Mobile Legends: Bang Bang, published by Moonton, experienced fluctuating revenue with a high of $34K in early March. Downloads hit a peak of 5K in late February, and WAUs saw a significant rise to 60K in the last week of March.
The Pokémon Company's Pokémon UNITE maintained modest revenue figures, with a notable spike to $5K in late February. Downloads saw a high of 5.4K in the same period, and WAUs increased gradually to 16K by the end of March.
Riot Games' League of Legends: Wild Rift showed varied revenue, peaking at $30K in early February. The game's downloads remained fairly consistent, with a slight peak of 3K in late February. WAUs fluctuated, eventually reaching 26K in the last week of March.
Finally, Tanks a Lot - 3v3 Battle Arena from Highcore Labs LLC displayed modest revenue figures, with a peak at $699 in early February. The game's download numbers were relatively low, with a peak at 408 in mid-January. WAUs showed an upward trend, ending the quarter at 1.1K.
For more detailed insights and data on the performance of these applications, Sensor Tower's platform provides comprehensive analytics and market intelligence.