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In the first quarter of 2024, the performance of the top 5 cannabis games on the iOS platform in the United States exhibited diverse trends in downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these metrics.
Weed Inc: Idle Tycoon from Metamoki Inc. experienced a steady increase in weekly revenue, peaking at approximately $54K in the week of March 11. Weekly downloads fluctuated, with a high of around 19K in early January, and a low of about 12K in mid-March. Active users saw a general decline, starting at 63K in the first week of January and dropping to 52K by the end of March.
Weed Firm 2: Back To College from Ludum LLC showed a late surge in revenue, recording $7.9K in the final week of March. Weekly downloads remained relatively stable, averaging around 5K throughout the quarter. Active users also maintained a steady range, hovering around 33K by the end of March.
Hempire - Weed Growing Game by LBC Studios Inc. saw consistent growth in revenue, reaching $14K in the last week of February. Downloads showed a notable increase in February, peaking at 5.2K in the week of February 12. Active users followed a similar trend, rising to 9.5K in mid-February before declining to 7.2K by the end of March.
Cheech and Chong Bud Farm from LDRLY observed a gradual increase in weekly revenue, culminating at $17.8K in the final week of March. Downloads varied significantly, with a high of 3.7K in the week of February 26. Active users exhibited a peak of 9.9K in late February, remaining around 9K towards the end of the quarter.
Weed Factory Idle by Spider Solitaire had modest weekly downloads, peaking at 2.8K in the last week of March. Active users saw a significant rise in March, reaching 5K in the final week of the quarter.
For more detailed insights into the performance of these top cannabis games, visit Sensor Tower.