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During the first quarter of 2024, the top 5 hypercasual games in Europe displayed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Block Blast! from Hungry Studio saw a high volume of weekly downloads, starting the quarter with approximately 1.4M downloads and peaking at around 1.5M in early February. However, downloads declined towards the end of the quarter, reaching around 794K. Weekly active users for the game showed a consistent increase, starting at 4.7M and closing the quarter at about 5.1M.
Build A Queen by Supersonic Studios LTD experienced fluctuations in weekly downloads, beginning the quarter with 764K and ending with 547K. The weekly revenue for the game remained relatively low but stable, peaking at around $129 in the last week of March. Active users ranged from 2.3M at the start of the quarter to 2.2M by the end of March.
Help Me: Tricky Story from ABI Game Studio had a strong start with weekly downloads peaking at 1.1M in mid-January but saw a significant decline to about 268K by the end of March. Weekly active users followed a similar trend, starting at 572K and peaking at 2.5M in late January before decreasing to around 1.6M towards the end of the quarter.
Going Balls, another title from Supersonic Studios LTD, experienced steady weekly downloads, fluctuating between 547K and 362K. Weekly revenue for the game reached its highest point at approximately $3.8K in the last week of March. Active users showed a varied trend, starting at 3.3M and seeing a low of 2.7M mid-quarter before ending at 2.8M.
Snake.io - Fun Snake .io Games by Kooapps Games maintained a consistent performance in terms of weekly downloads, ranging from 520K to 326K. Weekly revenue for the game remained stable with a peak of about $2.5K at the end of March. The game’s active users fluctuated, starting at 3.9M and ending the quarter at around 3.3M.
These insights are sourced from Sensor Tower, where more detailed analytics can be found.