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The first quarter of 2024 saw interesting trends and shifts in the performance of the leading military games on a unified platform in Europe. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for the top 5 military games.
Throughout Q1 2024, this game experienced fluctuations in its weekly revenue, starting at around $2M in the first week of January and gradually declining to approximately $1M by the end of March. Weekly downloads saw a decrease from 259K in early January to about 178K by the end of the quarter. Weekly active users hovered around 3.6M at the beginning of the quarter but dipped to approximately 3.2M by the end of March.
This game showed a steady weekly revenue, peaking at about $628K in mid-March. Downloads saw a significant drop from 102K in the first week of January to around 20K by the end of March. Active users also saw a decline from approximately 454K in early January to around 274K by the end of the quarter.
Weekly revenue for this game varied, starting at $419K in early January and peaking at around $585K in mid-March. Downloads decreased from 113K in the first week of January to roughly 40K by the end of March. Active users saw a downward trend from 511K in early January to about 363K by the end of the quarter.
Revenue for this game remained relatively stable, with a slight peak at $299K in mid-March. Weekly downloads decreased from 372K at the start of January to around 216K by the end of March. Active users showed fluctuations, starting at approximately 9.3M in early January and ending at around 8M by the end of the quarter.
This game saw its weekly revenue decline from around $204K in early January to about $112K by the end of March. Downloads also decreased from 86K to approximately 28K over the same period. Active users dropped from around 244K in early January to 161K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.