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In the second quarter of 2024, the top 5 Bingo games on the Android platform in the United States demonstrated varied performance patterns in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these metrics.
Bingo Blitz™️ - Bingo Games from Playtika Santa Monica showed a consistent weekly revenue, peaking at approximately $1.6M in early April and stabilizing around $1.3M to $1.4M towards the end of June. Downloads fluctuated slightly, with a peak of 44.3K in the last week of May. Weekly active users remained steady, averaging around 215K throughout the quarter.
Bingo Frenzy™-Live Bingo Games by Gluon Interactive Ltd. experienced relatively stable revenue, ranging between $181K and $215K per week. Downloads saw a notable increase towards the end of June, reaching 21.1K. Active users also showed a positive trend, climbing to 108.8K in the final week of the quarter.
The Price Is Right: Bingo! from Clipwire Games Inc had a steady revenue stream, maintaining around $140K to $150K weekly, with a peak of $155.8K in early June. Downloads fluctuated, with a low of 9.7K in late May and a recovery to 13.2K by the end of June. Active user numbers peaked at 85.5K in mid-June.
Bingo Bash: Live Bingo Games by Scopely reported a weekly revenue range of $217K to $263K, with a peak in early June. Downloads varied, peaking at 13.4K in mid-May. Weekly active users saw a notable increase to 106.5K in mid-May, with a subsequent stabilization around 99.8K by the end of June.
Bingo Bolt: Winner Take All from FatMan Studio, a newer entrant in the market, showed a gradual revenue increase, peaking at $5.4K in mid-May, before declining to around $1.1K by the end of June. Downloads peaked at 21K in mid-May, but there was no data available for June.
For more detailed insights and trends, visit Sensor Tower.