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During the second quarter of 2024, the top 5 Gacha games on the Android platform in the United States showcased varying trends in downloads, revenue, and weekly active users. Here's a closer look at their performance, based on data from Sensor Tower.
Revenue: The game saw a fluctuating revenue trend, peaking at around $2.99M in the week of June 10. The lowest revenue was approximately $2.21M in the week of May 27.
Downloads: Downloads were highest at 98K in the week of May 27, with a general downward trend towards the end of the quarter, reaching around 53.8K in the last week of June.
Weekly Active Users: Weekly active users increased steadily from 203K at the beginning of April to a peak of 261K in the week of June 3, before slightly declining to 243K by the end of June.
Revenue: Revenue remained relatively stable, ranging between $1.57M and $2.01M, with a peak in the first week of April and a slight decrease towards the end of the quarter.
Downloads: Downloads saw a steady increase, peaking at 71.9K in the last week of June.
Weekly Active Users: There was a notable rise in active users, starting at 297K in early April and reaching nearly 386K by the end of June.
Revenue: This game experienced significant fluctuations, with revenue peaking at $1.63M in the week of June 3 and the lowest point being $781K in the week of June 10.
Downloads: Downloads varied, with a notable spike to 30.7K in the last week of June.
Weekly Active Users: Active users hovered around 70K to 79K, with a slight increase towards the end of the quarter, finishing at 77.8K.
Revenue: The game’s revenue showed significant variability, peaking at $1.54M in the first week of April and dropping to as low as $296K in the week of June 10.
Downloads: Downloads were relatively steady, with a peak of 24K in the last week of June.
Weekly Active Users: Active users remained robust, starting at 413K in early April and rising to 444K by the end of June.
Revenue: Revenue fluctuated throughout the quarter, peaking at $755K in the week of May 20 and reaching a low of $526K in the week of May 6.
Downloads: Downloads showed an upward trend, peaking at around 29.3K in the week of May 27.
Weekly Active Users: Active users remained relatively stable, with a slight increase from 77K in early April to 83.8K in the week of June 3.
For more detailed insights and data, visit Sensor Tower.