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During the second quarter of 2024, the top 5 MOBA apps on Android in Belarus exhibited varying trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Mobile Legends: Bang Bang from Moonton saw a steady weekly revenue increase, peaking at around $18K in late April. Downloads fluctuated, reaching a high of 3.8K mid-April before declining to 2.2K by the end of June. Weekly active users experienced a slight decline from 158K at the start of the quarter to 149K by the end.
League of Legends: Wild Rift, published by Riot Games, Inc, had modest revenue figures, peaking at about $1.6K in late April. Downloads remained relatively stable, with a slight dip from 233 in early April to 182 by the end of June. Active users showed a slight downward trend, starting at 3.6K and ending at 2.9K.
Honor of Kings by Level Infinite, despite being a new release in June, generated steady revenue, peaking at $223 in late April. Downloads had a notable increase towards the end of the quarter, reaching 1.2K in the last week of June. Active users also showed an increasing trend, growing from 4.9K in early April to 4K by the end of June.
Onmyoji Arena from NetEase Games had minimal revenue, peaking at $65 in late April. Downloads remained low but steady, with a peak of 63 in mid-April. Active users were consistent throughout the quarter, fluctuating around 130.
Tanks a Lot - 3v3 Battle Arena by Highcore Labs LLC, showed a significant drop in revenue, from $83 at the start of April to just $6 by the end of June. Downloads remained relatively stable, with a slight increase to 173 in the last week of June. Active users saw a slight decline over the quarter, from 704 in early April to 751 by the end of June.
For more detailed insights and data, visit Sensor Tower.