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In the second quarter of 2024, the Play To Earn gaming segment on Android in Finland saw varied performance among the top 5 applications. Here’s a breakdown of their key metrics, based on data from Sensor Tower.
Publisher: MOONEE PUBLISHING LTD
Downloads: The game saw its highest downloads in the week of April 29, reaching 466. Overall, downloads fluctuated, with a notable dip in mid-May to 162.
Revenue: Revenue peaked at $7 in the week of April 15, with occasional earnings in early April and May.
Active Users: Weekly active users increased to 1.7K by the end of April but gradually decreased to 1.2K by the end of June.
Publisher: Hitapps Games
Downloads: Downloads were highest at 197 in the week of April 22 but saw a decline towards the end of the quarter, finishing at 53.
Revenue: The game generated $1 in revenue in mid-May.
Active Users: Active users peaked at 893 in late April, maintaining around 700-800 weekly active users for the rest of the quarter.
Publisher: GAMEE
Downloads: Downloads showed significant fluctuations, peaking at 191 in the final week of June.
Active Users: The game had a consistent user base, starting at 2K and maintaining around 1.8K to 2K active users throughout the quarter.
Publisher: BoomBit Games
Downloads: Downloads were highest at 125 in the week of May 27, with notable peaks and troughs throughout the quarter.
Revenue: Revenue peaked at $76 in early April and saw a gradual decline, ending at $19 in late June.
Active Users: Active users started at 721 in early April but saw a decline, reaching 419 by mid-June before slightly recovering.
Publisher: GamePark
Downloads: Downloads were highest at 122 in early April, with a significant peak again at 114 in early June.
Active Users: Weekly active users peaked at 754 in early June but saw a decrease towards the end of the quarter, ending at 469.
For more detailed insights and analysis, visit Sensor Tower.