State of AI Apps Report 2025 is Live!
As we delve into the second quarter of 2024, city building games continue to captivate audiences on the iOS platform in the United States. Sensor Tower's data offers a glimpse into the performance of the top five applications in this genre. Here's how they fared over the quarter.
States Builder: Trade Empire by SayGames LTD experienced fluctuating downloads, peaking at 189K in late May, and saw its weekly active users climb to a high of 508K by the end of June. Despite a revenue drop to zero in early April and late May to mid-June, the game surged to 61K USD in the first week of June.
Electronic Arts' SimCity BuildIt maintained a steady revenue stream throughout the quarter, with notable peaks at 237K USD and 181K USD in early April and late April, respectively. Downloads saw a spike to 93K in late April, and weekly active users reached their zenith at 921K in early May.
Radiant Cat Studio's Triple Match City: Tile Puzzle had a promising start with revenue reaching 29K USD mid-April, but it faced a decline with no revenue recorded after late May. Downloads followed a similar downward trend, with a sharp decrease to 4K by mid-June.
Idle Town Master - Pixel Game from Digital Things showed a positive revenue trajectory since its release in mid-April, climbing to 49K USD by late May. Downloads peaked at 63K in early May, but data on weekly active users was not available.
AI Games FZ's State Connect: Traffic Control saw initial revenue of 39K USD at the start of April, but it dropped to zero for the rest of the quarter. Downloads followed a rapid decline to zero by early May, with a slight uptick to 1K in mid-June. Weekly active users data was available only until mid-April, showing a peak at 99K.
For more in-depth insights and detailed analytics on the performance of these and other mobile applications, Sensor Tower's comprehensive database is the go-to resource.