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In the second quarter of 2024, the top 5 cannabis games in the United States saw varied performance metrics across downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides insights into the trends for these popular applications.
Weed Inc: Idle Tycoon from Metamoki Inc. experienced a notable peak in weekly revenue, reaching approximately $62.8K in late April. Downloads were highest during the week of April 22, with nearly 30K. Weekly active users fluctuated, peaking at around 91.4K in mid-April before leveling off to approximately 72.3K by the end of June.
LDRLY's Bud Farm: Idle Tycoon Game also saw variations in performance. The highest revenue was around $57.2K in early April, while downloads peaked at 6.1K during the same month. Weekly active users remained relatively stable, with a slight increase towards the end of June, reaching approximately 33.9K.
Another game from LDRLY, Cheech and Chong Bud Farm, had its highest revenue of about $57.9K at the beginning of April. Downloads hit a peak of 7.5K in mid-April, while weekly active users showed a gradual decline from 23.4K in April to 17.8K by the end of June.
Hempire - Weed Growing Game, published by LBC Studios Inc., had its best revenue week at the start of April with $33.1K. Downloads were highest in early May, reaching 9.8K. Weekly active users saw a peak of 19.8K in mid-May but dropped to approximately 14.5K by the end of the quarter.
Finally, Weed Firm 2: Back To College from Ludum LLC showed a revenue peak of around $5.9K in early April. Downloads remained relatively stable, peaking at 5.5K mid-April. Weekly active users saw minor fluctuations, maintaining around 34K to 37.5K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.