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AI Insights · Timothy · July 2024

Top 5 Gacha Games in Brazil: Q2 2024 Performance

Explore the Q2 2024 performance of the top 5 gacha games in Brazil, including trends in downloads, revenue, and weekly active users across a unified platform.

Top 5 Gacha Games in Brazil: Q2 2024 Performance

In Q2 2024, the top 5 gacha games in Brazil showcased diverse performance metrics in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each game’s performance, based on data from Sensor Tower.

8 Ball Pool™ During Q2, 8 Ball Pool™ saw a consistent number of downloads, starting at 156K in early April and peaking at 221K by the end of June. Revenue fluctuated, beginning at $40.8K and reaching a high of $43.2K in early June. The game maintained a strong user base, with weekly active users hovering around 2.5M, slightly declining in April but rebounding to 2.7M by late June.

Solo Leveling:Arise Solo Leveling:Arise, launched in early May, experienced an initial surge with 865K downloads in its first week, but this number tapered to 12.5K by the end of June. Revenue also saw a decline from $80.3K at launch to $17.4K by the end of the quarter. Despite this, weekly active users remained robust, starting at 839K and stabilizing around 760K by the end of June.

eFootball™ 2024 eFootball™ 2024 showed stable download numbers, ranging from 63K to 96K throughout the quarter. Revenue was more volatile, peaking at $161K in mid-June before dropping to $139K by the end of the month. Weekly active users started at 6.2M, with a slight dip mid-quarter, but ended strong at 6M.

Whiteout Survival Whiteout Survival had fluctuating download numbers, starting at 51K and peaking at 103K in early April before settling around 48K by the end of June. Revenue saw a consistent upward trend, starting at $59K and reaching $92.8K by early June, before stabilizing around $80K. Weekly active users increased from 125K to 165K over the quarter.

Asphalt 8: Airborne Asphalt 8: Airborne experienced varied download numbers, with a notable peak of 96K in early May, and a subsequent decline to 44K by the end of June. Revenue remained low, fluctuating around $1K throughout the quarter. Weekly active users saw a peak at 241K in early May, before decreasing to 157K by late June.

These insights provide a snapshot of the dynamic performance of top gacha games in Brazil for Q2 2024. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024