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In the second quarter of 2024, pair puzzle applications continued to engage users on the unified platform, as reported by Sensor Tower. Let's dive into the performance of the top five apps in this category.
Match Factory! from Peak showed a notable increase in revenue from $38K to $94K, with downloads peaking at nearly 40K in late April. Weekly active users also saw a significant rise, starting at 50K and reaching over 100K by the end of June.
For Tile Family®:Match Puzzle Game by Playflux, revenue remained relatively stable, fluctuating around the $20K to $24K mark. Downloads saw a high of 25K in mid-April, while weekly active users experienced growth, starting at 139K and ascending to 173K.
GamoVation's Mahjong Club - Solitaire Game maintained a steady revenue stream between $5K and $7K throughout the quarter. Downloads reached a high of over 20K in early April, with weekly active users beginning at 89K and slightly decreasing to 78K by late June.
Another GamoVation title, Tile Club - Match Puzzle Game, saw revenues ranging from $2.5K to $3.5K. The game's downloads were strongest at the start of April with over 20K, while weekly active users showed an upward trend from 99K to 94K.
Lastly, Goods Sort™ - Sorting Games by Mind Crush earned revenues between $6K and $8K. Downloads saw a peak of 12K in late May, and weekly active users increased from 194K to 212K, indicating steady engagement.
For more insights into the performance of these applications and others in the mobile ecosystem, Sensor Tower offers comprehensive data and analysis tools.