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In the third quarter of 2024, the top Final Fantasy games on iOS in Europe showcased varied performance metrics, highlighting diverse trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a glimpse into the mobile gaming landscape for these popular titles.
FINAL FANTASY VII EVER CRISIS from SQUARE ENIX exhibited strong revenue growth, peaking at approximately $36K in the final week of September. Downloads saw a gradual increase, reaching a high of 592 in the week of September 16. Weekly active users remained relatively stable, fluctuating slightly from 9.1K to 9.5K throughout the quarter.
Final Fantasy XV: A New Empire by Epic Action LLC maintained a consistent revenue stream, with a notable peak of around $16.8K in the week of September 2. Download numbers were minimal, with a slight uptick to 6 in the last week of the quarter. Active users hovered around 100 to 140, showing a slight decline towards the end of the quarter.
Final Fantasy XV: War for Eos from Machine Zone, Inc experienced a steady revenue flow, with highs reaching approximately $7.3K in late July. The app's downloads were sparse, peaking at 3 in early September, while no active user data was provided.
FINAL FANTASY BE:WOTV, also from SQUARE ENIX, recorded a consistent revenue pattern, climbing to about $6.4K at the end of September. Downloads remained low, with occasional peaks, and active users saw a gradual decline from 150 to 90 throughout the quarter.
FINAL FANTASY BRAVE EXVIUS showed a downward trend in revenue, starting at $3.8K and dropping to $237 by the end of September. Downloads fluctuated slightly, reaching 62 in late July, while active users decreased from 295 to 220 over the quarter.
For more detailed insights and trends, visit Sensor Tower for comprehensive data on these Final Fantasy games and their performance in the European market.