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AI Insights · Timothy · October 2024

Top 5 iOS Trivia Games in the US - Q3 2024 Performance

Discover the latest performance trends of the top 5 trivia games on iOS in the US for Q3 2024, including download, revenue, and active user insights.

Top 5 iOS Trivia Games in the US - Q3 2024 Performance

In the third quarter of 2024, the top 5 trivia games on the iOS platform in the United States exhibited varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each app fared during this period.

Elevate - Brain Training Games from Elevate, Inc. showed a robust performance in Q3. Weekly revenue peaked at approximately $221K by the end of July but saw a gradual decline, closing the quarter at around $172K. Downloads followed a similar downward trajectory, starting at about 48K in July and tapering off to 28K by the end of September. Active users experienced a slight decrease, beginning the quarter with 297K and ending with 249K.

Trivia Crack (No Ads) by Etermax maintained consistent weekly revenue, fluctuating between $30K and $38K throughout the quarter. However, downloads were relatively low, with numbers starting at 180 and decreasing to 74 by the end of Q3. Active users also showed a declining trend, beginning at 2.8K and ending at 1.9K.

GeoGuessr from GeoGuessr AB saw a stable revenue performance, with weekly earnings ranging from $25K to $37K. Downloads experienced peaks and troughs, starting at 32K in early July and decreasing to 14K by September end. Active users were highest at the beginning of the quarter at 54K, decreasing to 32K by the end of September.

Jeopardy! Trivia TV Game Show by Uken Inc. had a consistent revenue stream, with figures hovering between $20K and $29K. Downloads showed a declining trend, beginning at 14K and dropping to 3K towards the end of the quarter. Active users followed a similar pattern, starting at 19K and falling to 9K by the end of September.

Kahoot! Play & Create Quizzes from Kahoot ASA experienced a strong revenue increase, reaching over $32K by the end of September. Downloads surged mid-quarter, peaking at 44K in early September before settling at 34K. Active users saw a positive trend, with numbers increasing from 194K at the start to 222K by the quarter's end.

These insights, derived from Sensor Tower data, reflect the dynamic landscape of trivia games on iOS in the US. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024