2026 State of Mobile is Live!

During the third quarter of 2024, the top boat games on a unified platform in the Netherlands demonstrated diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a glimpse into the performance of these popular apps.
My Cruise by EYEWIND LIMITED saw a notable increase in revenue, starting from $372 in early July and peaking at $1K in the week of August 19, before settling at $486 by the end of September. Downloads showed a similar upward trajectory, reaching a high of 4K in mid-August and closing the quarter at 1.6K. Weekly active users also exhibited growth, peaking at over 18K in August, before stabilizing around 16K.
Port City: Ship Simulator, developed by Pixel Federation Games, experienced fluctuations in revenue, which peaked at $1K in late July and early September. Downloads were modest, with a slight increase to 486 in late July, and weekly active users remained relatively stable, averaging around 800 to 1K throughout the quarter.
World of Warships: Legends PvP by WARGAMING Group Limited showed a varied revenue pattern, with a significant spike to $817 in early August. However, downloads were minimal, with numbers dropping to zero by the end of the quarter.
Sea Port: Cargo Ships Harbor, another offering from Pixel Federation Games, displayed a consistent revenue flow, with a peak of $477 in late July. Downloads remained low, with a peak of 233 in early August, and active users peaked at 192 during the same period.
Finally, Battle Warship: Naval Empire by Magic Prime Group Limited showed a steady revenue stream, peaking at $511 in late July. However, the app did not report any downloads or active users for the quarter.
For more detailed insights into the performance of these apps, Sensor Tower provides comprehensive analytics and data.