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In the third quarter of 2024, the bubble shooter games market in Turkey showcased varied performance trends across the top five applications. This analysis, powered by Sensor Tower data, highlights key metrics such as weekly downloads, revenue, and active users for each game.
Bubble Shooter: Pop & Blast from Ilyon Dynamics Ltd. demonstrated fluctuating weekly revenue, starting at approximately $1.3K and peaking at $1.5K in late July before declining to around $671 by the end of September. Weekly downloads showed a similar pattern, initially at 4.5K, peaking in early August at 6.5K, and closing the quarter at 2.9K. Active users started at 54.9K, with a slight decline to 46K by the end of the period.
Marble Master, by Teewee Games, saw a modest weekly revenue increase mid-quarter, reaching $750 in early August, but ended at $436. Downloads fluctuated, beginning at 2.9K, rising to 4.5K in mid-September, and concluding at 3.5K. Active users remained relatively stable, starting at 32.1K and finishing at 32K.
Marble Match Origin from 阳 李 had a steady revenue increase, closing the quarter at $720, up from $568 at the start. Downloads were dynamic, beginning at 9.9K, hitting a high of 11.1K in mid-September, and ending at 11.1K. Active users displayed a positive trend, starting at 96.9K and peaking at 111.6K in mid-September before settling at 109.5K.
Bubble Witch 3 Saga by King experienced a relatively stable revenue stream, with minor fluctuations around the $500 mark, closing at $579. Downloads decreased over the period, starting at 1.6K and ending at 994. Active users followed a similar downward trend, from 13.6K to 10.6K.
Viola’s Quest: Marble Blast from Two Desperados had consistent revenue, hovering around $200, concluding at $248. Active users showed a steady decline from 353 to 217 throughout the quarter.
These insights into the Turkish bubble shooter games market in Q3 2024 underscore the dynamic nature of game performance across different metrics. For further insights and detailed data, visit Sensor Tower.