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AI Insights · Timothy · September 2024

Top 5 Hypercasual Games in Turkey: Q3 2024 Performance Overview

Explore the performance trends of the top 5 hypercasual games in Turkey for Q3 2024, highlighting their downloads, revenue, and active user metrics.

Top 5 Hypercasual Games in Turkey: Q3 2024 Performance Overview

In the third quarter of 2024, hypercasual games in Turkey demonstrated varied performance across key metrics such as downloads, revenue, and active users. Here, we delve into the performance of the top 5 games, as reported by Sensor Tower.

My Supermarket Simulator 3D from Game District LLC saw a significant increase in weekly revenue, escalating from around $102 at the start of the quarter to approximately $2.7K by the end of September. Downloads peaked mid-quarter with about 323K in the week of August 19, and weekly active users followed a similar pattern, reaching a high of 546K during the same period.

Manage Supermarket Simulator by Zego Global Pte experienced a consistent decline in weekly downloads, which fell from 232K in early July to just over 7K by the end of September. Revenue also decreased steadily, dropping from $665 to $25 over the quarter. Despite these declines, weekly active users remained relatively high, ending the quarter with over 333K.

Driving Real Race City 3D by Bacon studio maintained a stable weekly download rate, peaking at nearly 130K in late August. Revenue remained modest but consistent, with slight fluctuations around the $30-$46 range. The game sustained a strong active user base, finishing the quarter with over 877K users.

Snake.io - Fun Snake .io Games from Kooapps Games saw a stable weekly download trend, with numbers ranging between 51K to 99K throughout the quarter. Revenue showed minor variations, with a peak at $286 in August, while active users remained robust, concluding September with approximately 515K.

Block Crazy Robo World Vip 3D by SimulationCraft Studios witnessed an upward trend in downloads until mid-August, peaking at around 122K, before a decline towards the quarter's end. Active users followed a similar trajectory, peaking at 288K in early September.

These insights reflect the dynamic nature of the hypercasual gaming market in Turkey, with varying trends in downloads, revenue, and user engagement. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2024