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In the third quarter of 2024, the Australian gaming market saw intriguing trends among the top third-person games on a unified platform, as reported by Sensor Tower. Here's a closer look at the performance of these games during this period.
Last War:Survival from FUNFLY PTE. LTD. showed a notable revenue peak at approximately $517K in late July, with a subsequent fluctuation ending at around $345K by the end of September. Weekly downloads were initially stable but surged to 49.5K in late September. The game's active user base expanded significantly, starting from 61.7K and reaching over 109K by the quarter's end.
Subway Surfers, a staple from Sybo Games ApS, maintained a consistent weekly download rate, peaking at 20.4K in early July. Revenue remained modest yet steady, hovering around $2K throughout the quarter. The game engaged a robust active user base, consistently around 350K to 400K.
Highway Overtake - Car Racing experienced a remarkable growth trajectory post-launch. Weekly downloads saw a significant rise to 30.6K in mid-August, while weekly revenue climbed steadily, peaking at $1.98K in early September. Active users mirrored this growth, escalating from just 46 in late July to 53.4K by the end of August.
Zenless Zone Zero from COGNOSPHERE PTE. LTD. began the quarter with strong weekly revenue at $107K but saw fluctuations, ending September at $19.2K. Downloads started at 70.9K and then diminished, stabilizing below 2K. The active user count followed a downward trend, starting at 65.5K and ending at 12.9K.
Finally, Going Balls by SUPERSONIC STUDIOS LTD maintained a steady performance. Weekly downloads remained consistent, averaging around 9K. Revenue was stable, with slight variations, ending the quarter at $452. Active users hovered around the 64K mark, showing minor fluctuations throughout the quarter.
For more comprehensive insights and detailed analytics, Sensor Tower offers a deeper dive into the data surrounding these games and their market dynamics.