State of AI Apps Report 2025 is Live!
In the fourth quarter of 2024, the MOBA genre on Android in the United States saw notable activity, with five key apps leading the charge. Here's a closer look at their performance based on data from Sensor Tower:
Mobile Legends: Bang Bang from MOONTON demonstrated a fluctuating trend in weekly revenue, peaking at around $252K in the last week of December. Downloads showed a surge towards the end of the year, reaching approximately 18K in mid-December. Active users hovered around 250K, with slight variations throughout the quarter.
League of Legends: Wild Rift by Riot Games, Inc experienced an uptick in both revenue and downloads in late November, with revenue hitting approximately $147K and downloads reaching 16K. Active user numbers climbed steadily, peaking at around 120K in early December.
Pokémon UNITE from The Pokémon Company saw consistent revenue growth, with a high of about $44.6K in early December. Downloads showed an upward trend, peaking at around 18K in the week before Christmas. Active users remained robust, with numbers exceeding 200K in early November.
Honor of Kings, published by Level Infinite, had a notable revenue increase in early November, reaching around $46K. Downloads were relatively stable, with a minor peak of about 4.9K at the same time. Active users varied, peaking at around 64K in late November.
Heroes Evolved by Netdragon Websoft Inc showed modest activity, with revenue slightly exceeding $1K in late November. Downloads remained low but steady, reaching around 506 in mid-November. Active users remained under 1K throughout the quarter.
These insights provide a snapshot of the competitive landscape among MOBA apps on Android in the US, showcasing varied performance across different metrics. For more detailed analytics and insights, visit Sensor Tower.