2026 State of Mobile is Live!
In the fourth quarter of 2024, the iOS platform in the United States saw notable performance from the top miner games, according to Sensor Tower data. Here's a look at how these games fared in terms of weekly revenue, downloads, and active users.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd experienced fluctuations in weekly revenue, peaking at around $319K in late October and $331K by the end of December. Downloads started at 32.4K in early October, declining to 11.5K by mid-December, before ending the year at 21.1K. Weekly active users decreased from 185K to 143K over the quarter.
Idle Zombie Miner: Gold Tycoon by Royal Ark saw an impressive rise in revenue, culminating at approximately $120K in the final week of December. Downloads surged mid-quarter, reaching 43.5K in late November, with a significant spike to 58K in the last week of December. Active users grew steadily, starting at 23.7K and ending the quarter at 80.4K.
Diggy's Adventure Quest from Pixel Federation Games maintained a consistent revenue stream, peaking at about $49.4K in mid-December. Downloads were generally low, with a noticeable increase to 1.2K and 1.3K in the last two weeks of December. Active users remained relatively stable, showing a slight increase from 5.5K to 6.3K.
Idle Miner Tycoon: Money Games, published by Kolibri Games GmbH, saw revenue fluctuations with a peak at $47.4K in late November. Downloads showed an upward trend towards the end of the quarter, reaching 26.4K in the final week of December. Meanwhile, active users increased from 91.6K to 102.5K.
Lastly, Bitcoin Miner: Idle Tycoon by Fumb Games Ltd. had a steady revenue performance, with figures ranging from $13K to $17.5K. Downloads were modest, with a peak of 15.8K in early October, and active users increased slightly from 47.2K to 48.9K by the end of the quarter.
These insights highlight the dynamic performance of miner games in the iOS market, with Sensor Tower providing a comprehensive overview of these trends.