2026 State of Mobile is Live!

In the fourth quarter of 2024, the top five MOBA applications in Oceania showed varied performance across downloads, revenue, and active users on a unified platform. The analysis, based on data from Sensor Tower, provides insights into the weekly trends for these popular apps.
Mobile Legends: Bang Bang from MOONTON saw its weekly revenue peak at approximately $186K in the last week of December. Downloads fluctuated throughout the quarter, with a notable increase to about 3.5K in late December. Active users experienced a decline early in the quarter but stabilized towards the end, maintaining around 27.8K users.
Pokémon UNITE, published by The Pokémon Company, had a steady revenue stream, peaking at around $6.5K in early December. Downloads remained relatively stable, with a slight increase to over 2.5K towards the end of December. Active users showed a downward trend, closing the quarter at approximately 19.7K.
League of Legends: Wild Rift by Riot Games experienced significant revenue fluctuations, peaking at roughly $50.7K in mid-December. Downloads increased gradually, reaching 4.1K in late November, while active users saw growth, ending the quarter at about 13.4K.
Honor of Kings from Level Infinite had a revenue peak of nearly $48.8K in early November. Weekly downloads stayed steady, with numbers around 2K throughout the quarter. Active users consistently hovered around 13.9K.
Finally, Arena of Valor, also from Level Infinite, maintained a modest revenue stream, peaking at $853 in late October. Downloads showed a slight uptick, reaching 471 in mid-October, while active users remained stable at around 1.8K.
These insights highlight the dynamic nature of the MOBA market in Oceania. For more detailed analysis and data, visit Sensor Tower.