2026 State of Mobile is Live!

In the first quarter of 2025, the top golf games on the Android platform in Europe showed varied performance trends. Here's a closer look at each application's metrics, with data provided by Sensor Tower.
Golf Battle from Miniclip.com witnessed a peak in weekly downloads at 53.5K in early January, followed by a decline to 21.5K by the end of March. Revenue peaked at approximately $20.7K in late February, with active users declining from 459.4K to 388K over the quarter.
Golf Clash - Golfing Simulator, published by ELECTRONIC ARTS, saw its highest revenue of about $128.2K in mid-February. Downloads were highest at 12.8K in March, though active users showed a downward trend from 46.3K to 28.8K.
Golf Rival - Multiplayer Game by Zynga experienced a consistent weekly revenue, peaking at $45.9K in late February. Downloads started at 18K and decreased to 2.6K, while active users dropped from 74K to 43.3K.
Perfect Golf - Satisfying Game from Madbox had a modest revenue, with minor peaks throughout the quarter. Downloads reached a high of 10.9K in January, with active users fluctuating, ending at 9.3K.
Ultimate Golf!, also by Miniclip.com, saw a revenue increase, ending at $15.5K. Weekly downloads varied, peaking at 11.3K in December, while active users decreased slightly from 57K to 42.1K.
For more detailed insights and data, visit Sensor Tower's website.