2026 State of Mobile is Live!
In the first quarter of 2025, the top golf games on Android in the United States demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each app, based on data from Sensor Tower.
Golf Battle saw a notable increase in weekly revenue, peaking at approximately $28K in the last week of March. Downloads fluctuated, reaching a high of about 14K in early March. However, the game experienced a decline in active users, dropping from around 124K to 86K over the quarter.
Golf Rival - Multiplayer Game maintained strong weekly revenue, averaging around $160K, with a peak of $182K at the start of the quarter. Download numbers varied, with a notable peak at 15K in late December. Active users decreased significantly from 111K to 53K by the end of March.
WGT Golf showed a steady revenue stream, peaking at $41K in late March. Weekly downloads remained relatively stable, averaging around 8K. Active users increased from 56K to a high of 77K in early March before settling at approximately 65K.
Golf Clash - Golfing Simulator led in revenue, with a peak of $426K in early February. Downloads peaked at 9.2K in March, while active users climbed from 91K to over 100K in mid-March.
Ultimate Golf! exhibited moderate revenue growth, peaking at $63K in early March. Downloads were steady, with a peak of 8.9K in early March. Active users showed a notable increase, rising from 10K to over 20K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.