AI Insights · Timothy · April 2025
Top 5 PVP Games on Android in Latin America - Q1 2025
Discover the performance trends of the top 5 PVP games on Android in Latin America during the first quarter of 2025, including revenue, downloads, and active users.
In the first quarter of 2025, the performance of the top PVP games on Android in Latin America showed interesting trends in terms of revenue, downloads, and active users. Here’s a closer look at the top five games:
Roblox, developed by Roblox Corporation, maintained a robust presence. The game saw a peak weekly revenue of approximately $1.9M at the start of the quarter, with a slight decline mid-quarter, stabilizing around $1.5M towards the end. Weekly downloads began strong at 1.6M, fluctuating throughout the quarter, and ending at about 1.1M. Active users started at 57.6M, with a gradual decline to 48.2M by the end of March.
Free Fire x NARUTO SHIPPUDEN, from Garena International I, showed a consistent weekly revenue, starting at $3.5M and tapering to $2.4M. Downloads peaked early at 1.3M, with a noticeable drop to 860K by the quarter's end. The game’s active user base began at 36.8M, decreasing to 30.3M.
Subway Surfers by SYBO Games experienced stable performance with revenue around $3.5K by the end of the quarter. Downloads peaked in early January at 1M and ended at 715K. Active users showed stability, beginning at 15.2M and slightly decreasing to 13M.
8 Ball Pool, published by Miniclip.com, started the quarter with a revenue of $194K which declined to $105K. Downloads started at 1.1M, ending at 526K. Active users decreased from 11.4M to 7.1M over the quarter.
Hole.io, from VOODOO, showed modest revenue, stabilizing around $850. Downloads began at 650K, declining to 417K. Active users started at 1.9M, closing at 1.6M.
These insights highlight the dynamic nature of the mobile gaming market in Latin America. For more detailed analytics, visit Sensor Tower.