State of AI Apps Report 2025 is Live!
In the first quarter of 2025, the top snake games in Australia demonstrated diverse performance trends across downloads, revenue, and active users. Here's a closer look at how each app fared:
Snake Clash! from Supercent, Inc. saw a notable increase in weekly downloads, peaking at around 35.6K in early March. The app's weekly revenue experienced a steady climb, reaching approximately $1.1K mid-March. Active users also rose significantly, from 76.6K at the start of the quarter to 119.2K by mid-March.
Snake.io - Fun Online Snake by Kooapps had a more modest performance, with weekly downloads fluctuating between 5K and 9K. Revenue peaked at $408 in early February, while active users showed a gradual decline, ending the quarter at about 33.4K.
slither.io from Lowtech Studios LLC maintained a consistent download rate, hovering around 3K to 6K weekly. Active user numbers saw a slight dip, closing the quarter at approximately 31.9K.
Snake Run Race・3D Running Game by Freeplay LLC experienced stable weekly downloads ranging from 1.5K to 2.8K. Revenue was relatively low, peaking at $41 in early January, while active users remained steady, ending March at around 73K.
Finally, WormsZone.io - Hungry Snake from Azur Interactive Games Limited displayed stable download figures, around 900 to 1K weekly. Revenue peaked at $261 at the beginning of the quarter, with active users slightly increasing to approximately 7.5K by the end of March.
These insights are provided by Sensor Tower, where more detailed analytics can be explored.