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In the first quarter of 2025, the superhero game category on the unified platform in Russia showcased diverse performance metrics. Here's a closer look at the top five games.
Super Fighter 3: Open City by Starplay Games experienced a dynamic quarter. Weekly downloads began at around 90K, peaking at 106K in mid-January before tapering to 74K by the end of March. The game maintained a steady weekly revenue, hovering around $170, with a peak at $210 in late January. Active users saw fluctuations, starting at over 412K and experiencing a dip to 313K, then recovering slightly to 351K.
Lion Studios' The Superhero League 2 showed varied download numbers, starting strong at 129K, then dipping, and rising again to 80K by the end of March. Revenue was minimal, with a peak of $5 in early February. Active users mirrored this pattern, starting from 202K, dipping through mid-quarter, and rising to 227K by the end of March.
Slicing Hero: Ninja Slice from ENDERUN BİLİŞİM had a consistent download decline from 58K to 16K. Despite no revenue, the game maintained a stable user base, starting at 125K and ending at 70K, with fluctuations throughout the period.
Miraculous Ladybug & Cat Noir by Crazy Labs saw a steady revenue around $250, with a download spike in late February reaching 68K, before settling at 23K. Active users climbed significantly from 50K to a peak of 130K in mid-March, ending at 97K.
Finally, Miraculous Ladybug Life by Budge Studios saw an increase in revenue from $183 to $197. Downloads started at 26K, peaking at 35K in early February, then declining to 11K. Active users began at 52K, peaked at 107K mid-quarter, and ended at 87K.
These insights, sourced from Sensor Tower, highlight the varying dynamics across the top superhero games in Russia. For more detailed analytics, visit Sensor Tower's platform.