State of AI Apps Report 2025 is Live!
During the first quarter of 2025, the trivia games sector in Colombia saw varying performance trends across top applications as captured by Sensor Tower. Here's a closer look at the weekly downloads, revenue, and active user patterns for the leading trivia apps.
Kahoot! Play & Create Quizzes from Kahoot ASA observed a notable increase in weekly downloads, peaking at around 7.9K mid-February. Revenue displayed fluctuations, with a high of approximately $723 in mid-March. Active users increased steadily, reaching over 40K by the end of March.
Elevate - Brain Training Games by Elevate, Inc. had a modest download rate, averaging 400-500 weekly. Revenue had a peak of $486 in late January, and active users hovered around 2K, with a slight rise towards the quarter's end.
Peak - Brain Training from Synaptic Labs saw weekly downloads rise to over 1.1K in early February. Revenue remained steady, peaking at $367 in late February. Active users increased to over 9.8K during the same period.
Party Roulette: Group games by GreenTomatoMedia experienced a decline in downloads throughout the quarter, with a brief spike in early March to 250. Revenue saw a downward trend, with the highest at $221 in early January. Active users remained around 5.5K to 6.5K.
Trivia Crack : Fun Quiz Games from Etermax showed a strong download presence, starting at over 11K and maintaining around 5K to 8K weekly. Revenue peaked at $261 in late March, while active users fluctuated between 33K and 50K, with a noticeable rise towards the end of the quarter.
These insights reveal dynamic trends across the trivia game sector, showcasing the varying engagement levels and revenue streams in Colombia. For more detailed analyses, visit Sensor Tower.