2026 State of Mobile is Live!

In the first quarter of 2025, the top 5 trivia games on a unified platform in the United States showed diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each app:
Elevate - Brain Training Games from Elevate, Inc. experienced a notable fluctuation in weekly revenue, starting at approximately $345K and peaking at $543K in early January, before gradually declining to $219K by the end of March. Weekly downloads began at 158K, decreasing steadily to around 55K. Active user numbers remained strong, maintaining a range between 717K and 897K throughout the quarter.
Akinator by Elokence saw stable downloads, starting at 80K and fluctuating around the 60K mark. The active user base showed a decline from 908K to 555K during the quarter, with a minor revenue increase of $211 in the last week of March.
Kahoot! Play & Create Quizzes from Kahoot ASA had steady weekly revenue, starting at $44K and peaking at approximately $50K. Downloads remained consistent, hovering around 43K to 61K. Active users showed an upward trend, peaking at 537K towards the end of March.
Trivia Crack: Brain Quiz Games by Etermax experienced a slight decline in revenue, starting at $75K and ending at $75K. Downloads decreased from 39K to 28K, while active users remained relatively stable, fluctuating between 124K and 198K.
Trivia Star: Trivia Games Quiz from Super Lucky Games LLC saw a decline in weekly revenue from $17K to $9.6K. Downloads dropped significantly from 71K to 11K. The active user count varied, reaching a high of 207K in January and stabilizing around 70K by the end of the quarter.
For more detailed insights into these trends, visit Sensor Tower.