State of AI Apps Report 2025 is Live!
The second quarter of 2025 saw intriguing trends in the performance of bus games on the Android platform in Switzerland. Data from Sensor Tower highlights the performance of the top five bus games, showcasing variations in weekly downloads, revenue, and active users.
Crowd Express: Boarding Puzzle by Rollic Games experienced a significant rise in weekly revenue, starting at approximately $820 and reaching $2.4K by the end of June. Downloads showed a gradual increase, peaking at 439 in the final week. The active user base grew from 791 to 1.4K, indicating steady engagement.
Bus Escape: Traffic Jam from ABI GLOBAL LTD maintained consistent revenue, fluctuating around $400-$600 throughout the quarter. The downloads peaked mid-quarter at 461 and then tapered off to 229. Active users showed an initial rise to 1.5K before settling around 1.1K by the end of the quarter.
Bus Out by iKame Games - Zego Studio displayed a dynamic trend in downloads, starting strong with over 1.2K and seeing a mid-quarter dip before rebounding to 1K. Revenue followed a similar pattern, ending at $627. Active users started at 6.3K, declining to 3.5K by the end of June.
Bus Frenzy - Traffic Jam from CrazyLabs LTD saw stable revenue, mostly under $300, with a slight peak at $325. Downloads remained low, peaking at 114, while active users decreased from 1.3K to 800 over the quarter.
Bus Simulator : EVO by Ovidiu Pop had modest revenue, peaking at $304. Downloads showed a spike to 722 early in the quarter, followed by a decline to 221. Active users increased from 3.1K to nearly 3.9K, indicating consistent interest.
For more detailed insights, visit Sensor Tower's platform to explore the comprehensive data on these apps' performances.