2026 State of Mobile is Live!

In the second quarter of 2025, Spain's top basketball games on a unified platform showed varied trends in downloads, revenue, and active users, according to Sensor Tower data.
Dunk City Dynasty by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD, released in May, saw a peak in weekly downloads of approximately 42K shortly after its launch. However, downloads tapered off to around 2.7K by the end of June. Revenue peaked at around $13.6K in early June but decreased to approximately $3K by the quarter's end. Active users showed a similar trend, starting at 31.8K and declining to 18.1K.
NBA 2K25 MyTEAM from 2K maintained steady weekly revenue, peaking at about $2.7K in late June. Downloads ranged between 400 and 600 weekly, while active users hovered around 2K, with slight fluctuations throughout the quarter.
NBA 2K Mobile Basketball Game also by 2K, had a consistent performance with weekly downloads peaking at 2.8K in early June. Revenue remained stable, with a slight increase to $1.2K at the quarter's end. Active users steadily grew, reaching 14.2K by late June.
Basketball Rivals: Sports Game from Green Horse Games Srl experienced a notable surge in weekly revenue, peaking at $1.6K in mid-May. Downloads were modest, generally below 200 per week. Active users showed a gradual increase, peaking at 7.7K in late June.
Lastly, Basketball Stars™: Multiplayer by Miniclip.com saw a decline in weekly downloads from 4.1K in April to around 1.6K by June's end. Revenue remained relatively stable, averaging around $600 to $900 weekly. Active users rebounded to over 5.3K by late June.
These insights reflect the dynamic nature of the mobile gaming market in Spain, with each app showing unique trends in user engagement and monetization. For more detailed analytics, visit Sensor Tower.