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AI Insights · Timothy · July 2025

Top Basketball Games on Unified Platform in the US: Q2 2025

Explore the performance of the top basketball games in the US during Q2 2025, with insights into downloads, revenue, and active users.

Top Basketball Games on Unified Platform in the US: Q2 2025

In the second quarter of 2025, NBA 2K25 MyTEAM from 2K showed impressive growth in revenue, peaking at approximately $417K in late June. Weekly downloads saw a boost towards the end of the quarter, reaching around 43.6K, while active users increased to over 112K.

Dunk City Dynasty by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD, launched in May, quickly gained traction with weekly revenue initially at $281K, rising to $405K by late May. Downloads started strong at 377K, then tapered to 56K by the end of June. Active users mirrored this trend, starting at 340K and ending at 225K.

The long-standing NBA 2K Mobile Basketball Game maintained steady revenue, hovering around $145K mid-quarter. Downloads reached a high of nearly 49K, while active users consistently surpassed 470K, maintaining engagement throughout the quarter.

Streetball Allstar: SHOWDOWN saw a gradual decline in revenue, starting at $64K and ending at $34K. Downloads also decreased from 14.9K in April to 6.9K by June. Despite this, active users showed a peak in early May at over 21K before settling at 14K.

Lastly, Basketball Stars™: Multiplayer by Miniclip.com experienced a steady revenue flow, ranging between $14K and $23K. Downloads hit a peak of 25K mid-April, and active users fluctuated, starting at 83K and ending at 41K by the quarter's close.

For more detailed insights into these trends, visit Sensor Tower's platform for comprehensive data analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025