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In the second quarter of 2025, the city building game genre in Uruguay saw varying performances across the top five games on a unified platform. Here's a closer look at the numbers from Sensor Tower.
SimCity BuildIt from Electronic Arts exhibited a fluctuating trend in its weekly revenue, with a peak of approximately $307 in early June. Downloads saw a notable increase mid-quarter, reaching 347 in late May, while active users fluctuated, peaking at 1525 during the same period.
Merge County by Microfun Limited showed a significant rise in revenue, hitting $345 in early June. However, downloads remained relatively low, with a peak of 301 in mid-April. Active users increased steadily, ending the quarter with 108.
Isekai:Slow Life from Mars Era Limited experienced a decline in revenue early in the quarter, but saw a recovery towards the end, reaching $79. Despite minimal downloads, the game maintained a robust number of active users, peaking at 3120 at the start of the quarter.
Global City: Building games by MYGAMES MENA FZ LLC showed modest revenue figures, with a high of $79 in early May. Downloads peaked at 176 in late April, while active users reached a high of 191 during the same period.
Finally, Land of Empires: Immortal from Nuverse saw a late surge in revenue, reaching $454 by the end of June. Downloads were consistently low, while active users saw a small peak at 32 mid-quarter.
For more detailed insights into these trends, visit Sensor Tower.