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AI Insights · Timothy · July 2025

Top 5 Mech Games Performance in the US: Q2 2025

Explore the performance of the top 5 mech games on a unified platform in the US during Q2 2025, with insights into downloads, revenue, and active users from Sensor Tower.

Top 5 Mech Games Performance in the US: Q2 2025

During the second quarter of 2025, the top mech games in the United States demonstrated varied performance across downloads, revenue, and active users on a unified platform. Here’s a closer look at each game's performance based on data from Sensor Tower.

War Robots Multiplayer Battles saw a notable fluctuation in weekly revenue, with a peak of around $491K in early April and a dip to approximately $385K by late June. Downloads hovered around 17K to 21K, while active users experienced a decline from 163K to 127K mid-quarter, before recovering to 150K by the end of June.

SD Gundam G Generation ETERNAL started strong with a revenue surge to $655K in late April. Downloads began at 59K, dropping to around 12K by the end of the quarter. Active users fluctuated between 26K and 46K, showing a slight increase towards the end of June.

Mech Arena - Shooting Game maintained a steady revenue stream, peaking at $243K in early April and settling around $214K by June. Downloads were consistent, ranging from 16K to 22K. Active users showed a substantial rise from 147K in early June to 224K by the end of the month.

Mech Assemble experienced a steady increase in revenue, peaking at $235K in the final week of June. Downloads varied from 13K to 21K, while active users increased steadily from 32K to 43K throughout the quarter.

Finally, Wing Fighter showed a decline in revenue from $154K to $71K by the end of June. Downloads remained low, ranging from 2K to 4K. Active users decreased from 28K to 22K over the quarter.

These insights reflect the dynamic landscape of mech games in the US, with more detailed data available from Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025