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AI Insights · Timothy · July 2025

Top 5 Paid Games Performance in the US, Q2 2025

Explore the performance trends of the top 5 paid games in the US for Q2 2025, highlighting weekly revenue, downloads, and active users.

Top 5 Paid Games Performance in the US, Q2 2025

In the second quarter of 2025, the top paid games on the unified platform in the United States demonstrated notable performance trends. Data sourced from Sensor Tower provides insights into their weekly revenue, downloads, and active users.

Minecraft: Dream it, Build it! from Mojang started the quarter with a strong weekly revenue of approximately $2M, peaking mid-April. However, it experienced a gradual decline, ending June around $1.2M. Weekly downloads varied, with a notable increase to 55K in late May, while active users fluctuated, peaking at 4M in early April.

Bloons TD 6 by Ninja Kiwi saw a steady revenue decline from $147K in early April to $101K in early June, before rebounding to $147K by the end of June. Downloads remained relatively stable, averaging around 22K weekly, while active users peaked at 571K in mid-June.

Balatro from Playstack Ltd showed a variable revenue trend, starting at $132K and experiencing fluctuations, peaking at $150K in mid-May. Downloads saw a slight decrease towards the quarter's end, while active users peaked at 413K in mid-May.

Heads Up! by Warner Bros. experienced a gradual increase in revenue, starting at $55K and reaching $116K by the end of June. Downloads peaked at 27K in late May, while active users increased steadily, peaking at 202K in late June.

Geometry Dash from RobTop Games AB maintained stable revenue, fluctuating around $33K to $39K throughout the quarter. Downloads remained consistent, averaging 135K weekly, while active users showed a significant increase, peaking at 3.4M in late May.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025