2026 State of Mobile is Live!

In the second quarter of 2025, train games continued to captivate audiences in the United Arab Emirates. Here's a look at the performance of the top five train-themed mobile games.
Train Station 2: Railroad Sim from Pixel Federation Games showed a varied performance in revenue, peaking at about $254 in early April and experiencing fluctuations throughout the quarter. Weekly downloads began at 438 and saw a gradual decrease, stabilizing in late June around the 167 mark. Active users started at 664, with a slight downward trend, ending at 371.
Train Miner: Idle Railway Game by AI Games FZ maintained consistent weekly revenue, averaging around $120, with a peak of $161 in early June. Downloads were strong, starting at 614 and ending with a rise to 651. Active users remained robust, starting at 8.9K and closing the quarter with an increase to 9.1K.
Train Manager - 2025 from Xombat ApS witnessed a significant revenue spike in mid-May, reaching $470, but otherwise remained low. Downloads were relatively low, with a peak of 69 in late March and ending at 14. Active users showed a slight decline, starting at 355 and decreasing to 283.
Trainz Simulator 2 by N3V Games Pty Ltd had minimal revenue activity, with a notable high of $314 in late April. There were no downloads recorded during this period, and active user data was unavailable.
Railroad Empire: Train Game from Azur Interactive Games Limited had a revenue peak of $253 in early June. Downloads decreased over the quarter, starting at 127 and ending at 55. Active users started at 157, peaking mid-quarter, and ended at 139.
This analysis is based on data from Sensor Tower, where more insights can be found for those interested in the detailed performance of these apps.